Thursday, October 8th, 2020 - WISEGUY RESEARCH CONSULTANTS PVT LTD

Summary:

A new market study, titled “Discover Global Family/Indoor Entertainment Centres Market Upcoming Trends, Growth Drivers and Challenges” has been featured on WiseGuyReports.

Introduction

“Family/Indoor Entertainment Centres Market”

According to this study, over the next five years the Family/Indoor Entertainment Centres market will register a 12.0%% CAGR in terms of revenue, the global market size will reach $ 14660 million by 2025, from $ 9305.3 million in 2019. In particular, this report presents the global revenue market share of key companies in Family/Indoor Entertainment Centres business, shared in Chapter 3.

This report presents a comprehensive overview, market shares, and growth opportunities of Family/Indoor Entertainment Centres market by product type, application, key manufacturers and key regions and countries.

This study specially analyses the impact of Covid-19 outbreak on the Family/Indoor Entertainment Centres, covering the supply chain analysis, impact assessment to the Family/Indoor Entertainment Centres market size growth rate in several scenarios, and the measures to be undertaken by Family/Indoor Entertainment Centres companies in response to the COVID-19 epidemic.

 

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Key Players of Global Family/Indoor Entertainment Centres Market =>

  • Dave & Buster's
  • America's Incredible Pizza Company
  • CEC Entertainment
  • Main Event Entertainment
  • Legoland Discovery Center
  • LOVE YOYO
  • KidZania
  • Landmark Leisure
  • Round One Entertainment
  • Timezone
  • Scene 75 Entertainment Centers
  • Amoeba
  • Lucky Strike
  • Toy Town
  • Smaash Entertainment

 

In addition, this report discusses the key drivers influencing market growth, opportunities, the challenges and the risks faced by key players and the market as a whole. It also analyzes key emerging trends and their impact on present and future development.

 

Segmentation by type: breakdown data from 2015 to 2020 in Section 2.3; and forecast to 2025 in section 10.7.

Arcade Studios

VR Gaming Zones

Sports Arcades

Others

 

Segmentation by application: breakdown data from 2015 to 2020, in Section 2.4; and forecast to 2025 in section 10.8.

Below 5000 Sq Feet

5,001 to 10,000 Sq Feet

10,001 to 20,000 Sq Feet

20,001 to 40,000 Sq Feet

Above 40,000 Sq Feet

 

This report also splits the market by region: Breakdown data in Chapter 4, 5, 6, 7 and 8.

Americas

United States

Canada

Mexico

Brazil

APAC

China

Japan

Korea

Southeast Asia

India

Australia

Europe

Germany

France

UK

Italy

Russia

Middle East & Africa

Egypt

South Africa

Israel

Turkey

GCC Countries

 

Research objectives

To study and analyze the global Family/Indoor Entertainment Centres market size by key regions/countries, type and application, history data from 2015 to 2019, and forecast to 2025.

To understand the structure of Family/Indoor Entertainment Centres market by identifying its various subsegments.

Focuses on the key global Family/Indoor Entertainment Centres players, to define, describe and analyze the value, market share, market competition landscape, SWOT analysis and development plans in next few years.

To analyze the Family/Indoor Entertainment Centres with respect to individual growth trends, future prospects, and their contribution to the total market.

To share detailed information about the key factors influencing the growth of the market (growth potential, opportunities, drivers, industry-specific challenges and risks).

To project the size of Family/Indoor Entertainment Centres submarkets, with respect to key regions (along with their respective key countries).

To analyze competitive developments such as expansions, agreements, new product launches and acquisitions in the market.

To strategically profile the key players and comprehensively analyze their growth strategies.

 

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Major Key Points of Global Family/Indoor Entertainment Centres Market

1 Scope of the Report

2 Executive Summary

3 Global Family/Indoor Entertainment Centres by Players

4 Family/Indoor Entertainment Centres by Regions

9 Market Drivers, Challenges and Trends

10 Global Family/Indoor Entertainment Centres Market Forecast

11 Key Players Analysis

11.1 Dave & Buster's

11.1.1 Company Details

11.1.2 Family/Indoor Entertainment Centres Product Offered

11.1.3 Dave & Buster's Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.1.4 Main Business Overview

11.1.5 Dave & Buster's News

11.2 America's Incredible Pizza Company

11.2.1 Company Details

11.2.2 Family/Indoor Entertainment Centres Product Offered

11.2.3 America's Incredible Pizza Company Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.2.4 Main Business Overview

11.2.5 America's Incredible Pizza Company News

11.3 CEC Entertainment

11.3.1 Company Details

11.3.2 Family/Indoor Entertainment Centres Product Offered

11.3.3 CEC Entertainment Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.3.4 Main Business Overview

11.3.5 CEC Entertainment News

11.4 Main Event Entertainment

11.4.1 Company Details

11.4.2 Family/Indoor Entertainment Centres Product Offered

11.4.3 Main Event Entertainment Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.4.4 Main Business Overview

11.4.5 Main Event Entertainment News

11.5 Legoland Discovery Center

11.5.1 Company Details

11.5.2 Family/Indoor Entertainment Centres Product Offered

11.5.3 Legoland Discovery Center Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.5.4 Main Business Overview

11.5.5 Legoland Discovery Center News

11.6 LOVE YOYO

11.6.1 Company Details

11.6.2 Family/Indoor Entertainment Centres Product Offered

11.6.3 LOVE YOYO Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.6.4 Main Business Overview

11.6.5 LOVE YOYO News

11.7 KidZania

11.7.1 Company Details

11.7.2 Family/Indoor Entertainment Centres Product Offered

11.7.3 KidZania Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.7.4 Main Business Overview

11.7.5 KidZania News

11.8 Landmark Leisure

11.8.1 Company Details

11.8.2 Family/Indoor Entertainment Centres Product Offered

11.8.3 Landmark Leisure Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.8.4 Main Business Overview

11.8.5 Landmark Leisure News

11.9 Round One Entertainment

11.9.1 Company Details

11.9.2 Family/Indoor Entertainment Centres Product Offered

11.9.3 Round One Entertainment Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.9.4 Main Business Overview

11.9.5 Round One Entertainment News

11.10 Timezone

11.10.1 Company Details

11.10.2 Family/Indoor Entertainment Centres Product Offered

11.10.3 Timezone Family/Indoor Entertainment Centres Revenue, Gross Margin and Market Share (2018-2020)

11.10.4 Main Business Overview

11.10.5 Timezone News

11.11 Scene 75 Entertainment Centers

11.12 Amoeba

11.13 Lucky Strike

11.14 Toy Town

11.15 Smaash Entertainment

 

12 Research Findings and Conclusion

 

NOTE : Our team is studying Covid-19 and its impact on various industry verticals and wherever required we will be considering Covid-19 footprints for a better analysis of markets and industries. Cordially get in touch for more details.

 

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WISEGUY RESEARCH CONSULTANTS PVT LTD


Wise Guy Reports is part of the Wise Guy Research Consultants Pvt. Ltd. and offers premium progressive statistical surveying, market research reports, analysis & forecast data for industries and governments around the globe.

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